Boredom is slowness. It means going back to the queue, a natural component of past time. The past refers to boredom and slowness. It has nothing to do with velocity, i.e., a new emotional performance characterized by speed, efficacy, and ease. This is why today we try to get rid of boredom and slowness. To a contemporary child, Baricco explains (2008:116), boredom is almost unknown. She is continually doing things. She is engaged in various activities in different levels and contexts. If one decreases speed, one falls from the bicycle. The metaphor of the bicycle helps us to understand the performance of velocity, the need for fast and constant movement for not getting bored; for example, surfing the net, and its superior level: multitasking. Baricco (2008:116) defines the phenomenon of multitasking with the example of a child who can play Nintendo, eat a hot-dog, phone his grandmother, watch cartoons on TV, pat the dog with one foot and whistle the T-mobile melody. Or a teenager who does his homework while chatting on Messenger, using his iPod, sending an sms, searching Google for the address of a pizzeria and playing with a rubber ball. Multitasking, of course, must be done quickly. If it were otherwise, it would cause negative emotions. Not replying to an email after a reasonable interval of time, not being available on Messenger, or not answering the cell phone have disastrous effects in everyday life. Velocity, therefore, must be a continuous and constant performance. Whether it is a matter of genius or idiocy, the brain is on fire for more velocity. This velocity allows us to inhabit whatever areas we wish to, with a rather low degree of attention and this is what this emotion is all about. It is a way to do many things in a single gesture, in a single moment. In order to do so we have to use the three features of the velocity performance: speed, efficacy, and ease. These three features ensure that we do not isolate any gesture in the course of multitasking. This can be understood due to the concept of performance, since we have to observe it at the very moment it occurs. It is understood as a contemporary movement only. It is an evolution of ICT practices, it is a continuous performance.




Surfing must always be fast. It is like riding a bicycle. We never stop to see the sea, the beach or the boats, because we see them while we are pedaling. And if we stop, it is only for a short time. Then we continue with our movement.




Baricco, A. (2008). Los bárbaros: Ensayo sobre la mutación. Barcelona: Anagrama.